GraphVizDotML
Assemble, save, and render DOT source code, open result in viewer.
Attributes
- Graph
-
- Supertypes
-
class Objecttrait Matchableclass Any
- Known subtypes
Members list
Value members
Concrete methods
Add a graph/node/edge attribute statement.
Add a graph/node/edge attribute statement.
Value parameters
- attrs
-
Attributes to be set.
- kw
-
Attributes target ("graph", "node", or "edge").
Attributes
Create an edge between two nodes.
Create an edge between two nodes.
Value parameters
- attrs
-
Any additional edge attributes (must be strings).
- headName
-
End node identifier.
- label
-
Caption to be displayed near the edge.
- tailName
-
Start node identifier.
Attributes
Create a bunch of edges.
Create a bunch of edges.
Value parameters
- headNames
-
End nodes identifier.
- tailName
-
Start node identifier.
Attributes
Create a bunch of edges.
Create a bunch of edges.
Value parameters
- tailHeads
-
array of (tailName, headName) pairs.
Attributes
Create a node.
Create a node.
Value parameters
- attrs
-
Any additional node attributes (must be strings).
- label
-
Caption to be displayed (defaults to the node name).
- name
-
Unique identifier for the node inside the source.
Attributes
Save the DOT source to file.
Save the DOT source to file.
Value parameters
- directory
-
Directory for source saving and rendering.
- filename
-
Filename for saving the source (defaults to name + ".gv")
Attributes
- Returns
-
The (possibly relative) path of the saved source file.
The DOT source code as string.
The DOT source code as string.
Attributes
Add the current content of the given graph as subgraph.
Add the current content of the given graph as subgraph.
Value parameters
- graph
-
An instance of the same kind (Graph, Digraph) as the current graph.